|
bool | PointInSquare (QVector2D tl, QVector2D size, QVector2D point) |
|
void | AddSquareBuffer (std::unique_ptr< std::vector< float >> const &buffer, QVector2D tl, QVector2D size) |
|
void | AddSquareBuffer (std::unique_ptr< std::vector< QVector2D >> const &buffer, QVector2D tl, QVector2D size) |
|
QVector4D | ToVectorRGBA (QColor color) |
|
void | GLError (std::string name) |
|
void | DeleteNothing (void *ptr) |
|
void | DeleteTexture (void *ptr) |
|
The GUI displays the current state of the simulation and provides the possibility to modify the settings.