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virtual void | InitializeGL (QObject *context, std::unique_ptr< QOpenGLFunctions, void(*)(void *)> const &f) |
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virtual void | PaintGL (QObject *context, std::unique_ptr< QOpenGLFunctions, void(*)(void *)> const &f) |
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virtual void | UpdateScene (std::shared_ptr< Model > const &m, std::unique_ptr< QOpenGLFunctions, void(*)(void *)> const &f) |
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virtual MinMaxValue | GetMinMax () |
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virtual bool | GetVisible () |
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virtual void | SetVisible (bool value) |
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virtual void | PaintGLVisibilityCheck (QObject *context, std::unique_ptr< QOpenGLFunctions, void(*)(void *)> const &f) |
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The documentation for this class was generated from the following files:
- /home/omar/Software/cpp/openPSTD/GUI/SceneLayer.h
- /home/omar/Software/cpp/openPSTD/GUI/SceneLayer.cpp