openPSTD
2.0
Open source simulation for sound propagation in urban environments
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This is the complete list of members for OpenPSTD::GUI::Edge, including all inherited members.
Edge(float PosInDim, int dim, float start, float end, float absorption, bool localReacting) (defined in OpenPSTD::GUI::Edge) | OpenPSTD::GUI::Edge | |
Edge(QVector2D start, QVector2D end, float absorption, bool localReacting) (defined in OpenPSTD::GUI::Edge) | OpenPSTD::GUI::Edge | |
GetAbsorption() const (defined in OpenPSTD::GUI::Edge) | OpenPSTD::GUI::Edge | |
GetEnd() const (defined in OpenPSTD::GUI::Edge) | OpenPSTD::GUI::Edge | |
GetLocalReacting() const (defined in OpenPSTD::GUI::Edge) | OpenPSTD::GUI::Edge | |
GetStart() const (defined in OpenPSTD::GUI::Edge) | OpenPSTD::GUI::Edge | |
IsHorizontal() const (defined in OpenPSTD::GUI::Edge) | OpenPSTD::GUI::Edge | |
IsOnlyInDim(int dim) const (defined in OpenPSTD::GUI::Edge) | OpenPSTD::GUI::Edge | |
IsVertical() const (defined in OpenPSTD::GUI::Edge) | OpenPSTD::GUI::Edge | |
OnSameLine(const Edge &edge) const | OpenPSTD::GUI::Edge | |
OnSameLine(const Edge &edge1, const Edge &edge2) (defined in OpenPSTD::GUI::Edge) | OpenPSTD::GUI::Edge | static |
Substract(const Edge &edge) const (defined in OpenPSTD::GUI::Edge) | OpenPSTD::GUI::Edge | |
SubstractEdgeFromList(std::vector< Edge > edges, Edge rhs) (defined in OpenPSTD::GUI::Edge) | OpenPSTD::GUI::Edge | static |
SubstractListFromEdge(Edge lhs, std::vector< Edge > rhs) (defined in OpenPSTD::GUI::Edge) | OpenPSTD::GUI::Edge | static |
SubstractListFromEdge(Edge lhs, std::vector< Edge > rhs, std::vector< int > exceptIndices) (defined in OpenPSTD::GUI::Edge) | OpenPSTD::GUI::Edge | static |
SubstractListFromList(std::vector< Edge > lhs, std::vector< Edge > rhs) (defined in OpenPSTD::GUI::Edge) | OpenPSTD::GUI::Edge | static |